AI Insights · Timothy · July 2024
Top 5 2D Cartoon Games in Dominican Republic Q2 2024
In Q2 2024, top 2D cartoon games in the Dominican Republic saw varied performance across downloads, revenue, and active users. Here’s a detailed look at the metrics for the leading apps.
In the second quarter of 2024, the top 2D cartoon games in the Dominican Republic exhibited diverse trends in downloads, revenue, and active users. Here, we break down the performance of the leading applications, based on data from Sensor Tower.
Coin Master from Moon Active experienced a mixed quarter. Weekly revenue started at around $25K in early April, steadily declining to approximately $14.7K by the end of June. Downloads showed an initial increase, peaking at nearly 2K in late April, before settling at around 1K by the end of the quarter. Weekly active users fluctuated throughout the period, starting at 59K and ending at nearly 57.4K.
King's Candy Crush Saga maintained strong performance with consistent weekly revenue, averaging around $8K. Downloads remained robust, peaking at 11.4K in late May. Weekly active users showed a steady presence, starting at 201K and ending the quarter at 212K, highlighting its sustained popularity.
Royal Match by Dream Games saw a positive trend in revenue, rising from $5K in early April to $6.9K by the end of June. Downloads fluctuated, peaking at nearly 12K in late April before decreasing to about 6K by the end of the quarter. Weekly active users increased from 67K to 80K, indicating strong user engagement.
Clash of Clans from Supercell had a varied performance. Revenue saw a notable dip from $8.5K in early April to around $2.4K by the end of June. Downloads remained relatively stable, hovering around 2K. Weekly active users also showed minor fluctuations, starting at 84K and ending at 79K.
Travel Town - Merge Adventure by Magmatic Games Ltd displayed consistent performance with weekly revenue averaging around $1.6K. Downloads peaked at nearly 1.9K in late April but generally remained below 1K for most of the quarter. Weekly active users saw a slight increase, starting at 9.4K and ending at approximately 9.5K.
For more detailed insights and data, visit Sensor Tower.